Archive for February, 2017
During the AMD Capsaicin and Cream event at GDC, Survios revealed its next game, "Sprint Vector," and a new locomotion technique to go with it.
AM4 motherboards for AMD's Ryzen could pose problems regarding heatsink pressure due to screw hole height.
Vulkan support is also available on Unity mobile games, and the engine will now work with Google's Daydream and Cardboard products.
This put voice recordings, email addresses, and other sensitive data pertaining to children and their parents at risk of compromise by who-knows-how-many people.
AMD announced that LiquidSky, a cloud-based gaming desktop service, committed to adopting AMD’s upcoming Vega GPU architecture to power the machines in its 13 global data centers.
From forward rendering to deferred rendering, and back to forward rendering. AMD is bringing back graphics rendering techniques of the past to the benefit of VR developers. Forward rendering is lighter, simpler, and faster than deferred rendering.
The service will offer access to "more than 100 games" for $10 per month when it debuts this Spring.
Corsair greeted AMD Ryzen with the announcement that several of its DDR4 products, liquid coolers, and power supplies are compatible with the CPUs.
Rebellion announced that the third-person action game originally released in 2006 will be remastered as "Rogue Trooper: Redux" by TickTock Games this year for the PlayStation 4, Nintendo Switch, Xbox One, and PC.
Unreal Engine should be a familiar name to many developers and consumers alike. But that doesn't mean Epic is willing to rest on its laurels, which is why it decided to strut Unreal Engine's stuff in front of countless game devs at GDC 2017.